Figure XXX
6.5 Appending Stroke Types
Section 6.4 has demonstrated how to add preconstructed
Strokes to a Scene. You may also add Strokes which you
have drawn and saved in other Blender Grease Pencil
Files. The following exercise shows how to Append from a
file and how to use the Appended material.
Create a New Blender File. In a new 2D Animation
Workspace with the 2D Viewport Editor in Object Mode,
add a Monkey (Figure 6.25) and add two new Stroke
Types (Materials) in the Stroke – Fills Layer (Figure 6.26).
Draw new Strokes in the Fills Layer.
Save the Blender file (see Chapter 15 – 15.10).
Make a note of where the file is saved and what you
named the file. On my PC the Blender file is named
Appended_Monkey.blend which is saved on the C: Drive
in a Folder named Append_File (Figure 6.27).
Monkey added to the 2D
Viewport Editor.
Outliner Editor
Properties Editor
Two new Stroke Types
(Materials) added in the
Properties
Editor,
Material Properties Tab.
(see Chapter 2 -2.11)
Stroke Type
Material
Stroke Type
Material.001
Figure 6.24
Figure 6.25
Figure 6.26
Figure 6.27
Folder
Blender File
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